Artists create. Our system executes.

Signified · Animation studioEvery key drawing and creative call is an artist’s. Our proprietary models do the rest.

Bring us a story
One shot, three passesRough · Line · Color
Trusted by artists and partners from
Why we exist

Animation has always needed more drawings than any team could make. So we built a system that lets every artist go further, and keeps their hand in every frame.

Boards.Layouts.Keys.In-betweens.Color.Backgrounds.Finish.
A rough pencil drawing of a girl crouched beside a dandelion
Rough

It starts with an artist’s hand.

Every shot begins as a drawing by one of our artists.

Line

The line stays theirs.

Clean-up keeps the weight and wobble of the original pencil.

Clean pencil line art of a girl holding a dandelion
The same scene painted in color, a meadow at golden hour
Color

Then color, light and finish.

Painted to the palette the artists set, shot after shot.

01 · The archive

A studio’s best work is hard to find.

Drawings live across drives, folders and inboxes. Versions pile up. Nobody is sure which one was approved, and the people who knew have moved on.

We turn that archive into something a model can learn from: sorted, matched and checked by an artist.

TO AN ARTIST
Scattered · drives, folders, inboxesSortedReady · one set to learn from, doubts to an artist
02 · The system

We built one system. It learns each studio’s hand.

Most AI video starts from a sentence and guesses. Ours starts from the artists’ drawings and is held to their standards.

The same steps run for every show, so a new production is another run of the system, not a new experiment.

  1. 01

    Gather

    We take the archive as it is, in any state.

  2. 02

    Sort

    Versions matched, copies removed. Anything unclear goes to an artist.

  3. 03

    Teach

    Our models learn the studio’s line, palette and characters.

  4. 04

    Test

    Each model is scored on the studio’s own standards before it touches a shot.

  5. 05

    Finish

    Our finishing models clean up and meet delivery specs.

The studio's canvas: designs, layouts, line art, color and in-betweens wired together for one episode
Inside the studio · Canvas

Every episode on one board.

Change a design sheet and every shot that uses it follows.

The 3D staging editor with a set, a camera and a shot timeline
Inside the studio · Staging

Blocked in 3D before anything is drawn.

Camera, light and timing are decided first, the way a director would.

The models page listing each proprietary model with its data, method, evaluation and status
Inside the studio · Models

Every model, scored.

What it learned from, how it was trained and how it tested, on one page.

03 · The models

Proprietary models, built for animation.

General models know a little about everything. Ours are trained further on animation, and on each studio’s own work, for the jobs a film actually needs.

Video

Motion

Movement that keeps characters on model, shot to shot.

Computer vision

Reading

Models that see a frame the way an animator does: characters, regions, shots.

Animation-specific

Finishing

Line, color, cleanup and delivery, done to the studio’s standard.

A new show is another run of the same system. Not a new project.

Our promise to artists

Your work stays yours.

Artists decide.

Every creative call and every approval belongs to the people who draw.

Private by default.

A studio’s drawings train its own models and no one else’s.

Nothing hidden.

Every asset, version and approval is logged.

Get in touch

Bring us a story.

Tell us what you want to make. We will reply and show you one shot, from drawing to finish.